Yes, a meme

I Am A: True Neutral Human Wizard (4th Level)

Ability Scores:
Strength-10
Dexterity-11
Constitution-11
Intelligence-15
Wisdom-15
Charisma-10

Alignment:
True Neutral A true neutral character does what seems to be a good idea. He doesn’t feel strongly one way or the other when it comes to good vs. evil or law vs. chaos. Most true neutral characters exhibit a lack of conviction or bias rather than a commitment to neutrality. Such a character thinks of good as better than evil after all, he would rather have good neighbors and rulers than evil ones. Still, he’s not personally committed to upholding good in any abstract or universal way. Some true neutral characters, on the other hand, commit themselves philosophically to neutrality. They see good, evil, law, and chaos as prejudices and dangerous extremes. They advocate the middle way of neutrality as the best, most balanced road in the long run. True neutral is the best alignment you can be because it means you act naturally, without prejudice or compulsion. However, true neutral can be a dangerous alignment because it represents apathy, indifference, and a lack of conviction.

Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

Class:
Wizards are arcane spellcasters who depend on intensive study to create their magic. To wizards, magic is not a talent but a difficult, rewarding art. When they are prepared for battle, wizards can use their spells to devastating effect. When caught by surprise, they are vulnerable. The wizard’s strength is her spells, everything else is secondary. She learns new spells as she experiments and grows in experience, and she can also learn them from other wizards. In addition, over time a wizard learns to manipulate her spells so they go farther, work better, or are improved in some other way. A wizard can call a familiar- a small, magical, animal companion that serves her. With a high Intelligence, wizards are capable of casting very high levels of spells.

Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus (e-mail)

It appears as though I tied on Neutral Good vs. True Neutral and Human vs. Elf.

Real post maybe later.

Actually writing code? Something must be wrong…

Yes, I’ve finally written code instead of just struggling with configuration and learning and proprietary setup. And it even sort of works.

The project all managed to consolidate the people into one building, which is good. The building, however, is not quite finished, and the top three floors have people in them and the bottom three are still under construction, which is bad. Also, because we can’t use the third floor bridge nor the hallway on the first floor to walk directly to the other building where the cafeteria and coffee bar are, we have to walk out the front door and around the building. This wouldn’t be such a bad deal because we’re getting fresh air and exercise, except that it’s been kinda gloomy recently and I just know any day know it’s going to start raining.

Also, this is the second time here at Yahoo! that I’ve moved from one building to another that’s basically the mirror image of my previous building. This wouldn’t be such a big deal except that when they obviously just did a reflection of the building blueprints they forgot to account for the bathrooms, so they’re switched from what they are in the other building. Again. You think they’d learn this important lesson.